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Portrait

Dengril

Level 1-65 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.havoc_dengril

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_npc04
  • Material: head_human_bmn_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_smeye01_bmn_archetype
  • Material: face_smeye01_med_sm_a05c04_u
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a04_goatee
  • + facehair_human_bmn_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
skincolor
 skincolor_human_non_h22_p
    eyecolor
     eyecolor_human_non_h08_s
      complexioncomp_human_non_c16_m
        agescar_human_non_c13_u
          Body details
          SlotDetails
          chestchest_armor01_bmn_archetype
          • + chest_armor01_bmn_heavy_ge_mtx112_shld
          • + chest_armor01_bmn_heavy_ge_mtx112_neck
          • + chest_armor01_bmn_heavy_ge_mtx112_backpack
          • Material: chest_armor01_heavy_ge_mtx112c01_u
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_ge_mtx112c01_u
          handhand_gauntlet_bmn_archetype
          • Material: hand_gauntlet_heavy_ge_mtx112c01_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_ge_mtx112_front
          • + waist_belt_bmn_heavy_ge_mtx112_side
          • Material: waist_belt_heavy_ge_mtx112c01_u
          legleg_armor01_bmn_archetype
          • Material: leg_armor01_heavy_ge_mtx112c01_u
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_heavy_ge_mtx112_shin
          • Material: boot_tall_heavy_ge_mtx112c01_u
          All NPCs with this appearance (3)