1. NPCs
  2. exp
  3. 04
  4. manaan
  5. world_arc
  6. imperial
  7. mission_4
  8. rep_elite_squad_1
Portrait

Elite Squad Member

Level 77-80 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Explosive Round

Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.

FQN: abl.​npc.​ability.​rifle.​explosive_round

Explosive Round
6sinstant30 m075%

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Berserk

FQN: abl.​npc.​ability.​buff.​berserk

Berserk
5m 0sinstantany0100%

Interaction

Loot information

Loot package: 17397920283006820794

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_trhelmet03_bfb_archetype
  • Material: face_trhelmet03_heavy_tr_a03c02_u
Body details
SlotDetails
chestchest_trenchtight_bfb_archetype
  • + chest_trenchtight_bfb_heavy_tr_mtx05_chest
  • + chest_trenchtight_bfb_heavy_tr_mtx05_loin
  • + chest_trenchtight_bfb_heavy_tr_mtx05_shld
  • Material: chest_trenchtight_heavy_tr_mtx05c01_u
bracerbracer_short_bfb_archetype
  • Material: bracer_short_heavy_tr_mtx13c01_u
handhand_glove_bfb_archetype
  • + hand_glove_bfb_heavy_tr_a09_bracer
  • Material: hand_glove_heavy_tr_a09c01_u
waistwaist_belt02_bfb_archetype
  • + waist_belt02_bfb_heavy_tr_mtx13_belt
  • + waist_belt02_bfb_heavy_tr_mtx13_sling
  • + waist_belt02_bfb_heavy_tr_mtx13_side
  • Material: waist_belt02_heavy_tr_mtx13c01_u
legleg_pant02_bfb_archetype
  • + leg_pant02_bfb_heavy_tr_mtx13_armor
  • Material: leg_pant02_heavy_tr_mtx13c01_u
bootboot_tall_bfb_archetype
  • + boot_tall_bfb_heavy_tr_a10_cover
  • Material: boot_tall_heavy_tr_a10c01_u