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Portrait

Exchange Deadshot

Level 44-45 | Elite | Mercenary


Attributes

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rail Shot

FQN: abl.​npc.​ability.​tech.​rail_shot_random

Rail Shot
15sinstant30 m250100%

Rapid Shots

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Rapid Shots
4.5sinstant30 m25100%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m12100%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m5100%

Electro Dart

FQN: abl.​npc.​ability.​tech.​electro_dart_random

Electro Dart
2m 0s4s cast30 m2100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_african_a01
  • Material: head_human_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a02
  • Material: head_human_bms_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a03
  • Material: head_human_bms_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a04
  • Material: head_human_bms_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bms_non_a03
  • + hair_human_bms_non_a03_sides
  • Material: hair_human_non_a03_v01_m
hair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bms_non_a14_main
  • Material: hair_human_non_a14_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
facehair
(one of 4)
[no archetype]
  • + 1143514 – not found
  • + 1143515 – not found
  • + 1312099 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + 1143519 – not found
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • + 1143513 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h01_p
     skincolor_human_non_h04_p
       skincolor_human_non_h08_p
         skincolor_human_non_h11_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h04_p
               haircolor_human_non_h10_p
                 haircolor_human_non_h11_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    comp_human_non_c25_m
                      comp_human_non_c20_m
                        comp_human_non_c28_m
                          comp_human_non_c29_m
                            age
                            (one of 2)
                            age_non_non_none_u
                              age_non_non_mid01_m
                                Body details
                                SlotDetails
                                chestchest_tight_bms_archetype
                                • + chest_tight_bms_light_ge_a33_collar
                                • + chest_tight_bms_light_ge_a33_chest
                                • + chest_tight_bms_light_ge_a33_loin
                                • Material: chest_tight_light_ge_a33hacker02_m
                                bracerbracer_short_bms_archetype
                                • Material: bracer_short_light_ge_a33hacker02_u_v01
                                handhand_gauntlet_bms_archetype
                                • + hand_gauntlet_bms_light_ge_a33_back
                                • Material: hand_gauntlet_light_ge_a33hacker02_u
                                waistwaist_belt_bms_archetype
                                • + waist_belt_bms_light_ge_a33_back
                                • + waist_belt_bms_light_ge_a33_front
                                • Material: waist_belt_light_ge_a33hacker02_u
                                legleg_pant_bms_archetype
                                • Material: leg_pant_light_ge_a33hacker02_m_v02
                                bootboot_tall_bms_archetype
                                • + boot_tall_bms_light_ge_a33_cuff
                                • Material: boot_tall_light_ge_a33hacker02_u