1. NPCs
  2. flashpoint
  3. nathema
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  5. acklay
Portrait

Experimental Acklay

Level 70 | Strong | Melee


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Wound

FQN: abl.​npc.​ability.​creature.​acklay.​wound

Wound
15s2s cast4 m25100%

Rake

Claws the target, causing it to bleed for moderate internal damage over the duration.

FQN: abl.​npc.​ability.​creature.​universal.​claw_bleed

Rake
15sinstant4 m10100%

Slash

FQN: abl.​npc.​ability.​creature.​acklay.​slash

Slash
3sinstant4 m10100%

Corrosive Phlegm

FQN: abl.​npc.​ability.​creature.​acklay.​attack_ranged

Corrosive Phlegm
3sinstant60 m10100%

Shriek

FQN: abl.​npc.​ability.​creature.​acklay.​aoe_stun_shriek

Shriek
30sinstant4 m8100%

Maul

DNT The creature makes a special attack that looks cool and does extra damage.

FQN: abl.​creature.​acklay.​acklay_default_special_attack

Maul
4.5sinstant4 m065%

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​acklay_melee

Melee Attack
1.5sinstant4 m0100%

[acklay_passive]

FQN: abl.​flashpoint.​nathema.​trash.​acklay_passive

[acklay_passive]
noneinstantany0100%

Interaction

Loot information

Loot package: 17745302300889068221, 15201281127019585171

Metadata

Appearance

3D model
Details
SlotDetails
creatureacklay_acklay_a03
  • Material: acklay_acklay_a03_v01
All NPCs with this appearance (5)