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  6. grathan
  7. grathan_relic_guardian
Portrait

Grathan Relic Guardian

Level 13-14 | Standard | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Repair Probe

Summons a droid that heals the friendly droid for 15 seconds. Stacks up to 3 times.

FQN: abl.​npc.​ability.​tech.​repair_probe

Repair Probe
4.5s1.5s cast30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 16033471971331446169

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_npc01
  • Material: head_human_bmn_caucasian_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a05
  • + hair_human_bmn_non_a05_bangs
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
hair_human_bmn_non_a13
  • Material: hair_human_non_a13_v01_m
facehair
(one of 2)
[no archetype]
  • + facehair_human_bmn_caucasian_a01_goatee
  • + facehair_human_bmn_caucasian_a01_mustache
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a05_mustache
  • Material: facehair_human_non_a05_v01_m
skincolor
(one of 3)
 skincolor_human_non_h27_p
     skincolor_human_non_h31_p
       skincolor_human_non_h27_p
        haircolor
        (one of 2)
         haircolor_human_non_h11_p
           haircolor_human_non_h06_p
            eyecolor
             eyecolor_human_non_h01_s
              complexioncomp_human_non_c01_m
                Body details
                SlotDetails
                chestchest_baggy_bmn_archetype
                • + chest_baggy_bmn_med_ge_a27_chest
                • Material: chest_baggy_med_ge_a27pilot02_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_med_ge_a27pilot02_u_v02
                handhand_gauntlet_bmn_archetype
                • Material: hand_gauntlet_med_ge_a27pilot02_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_med_ge_a27_sling
                • Material: waist_belt_med_ge_a27pilot02_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_med_ge_a27pilot02_m_v02
                bootboot_tall_bmn_archetype
                • Material: boot_tall_med_ge_a27pilot02_u
                All NPCs with this appearance (2)