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Portrait

Harbinger of Zildrog

Level 64 | Elite | Ranged


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Juyo Form

Enter an offensive lightsaber form, causing your melee attacks to increase all melee damage dealt by 2% for 15 seconds. Stacks up to 5 times. This effect cannot occur more than once every 1.5 seconds.

FQN: abl.​npc.​ability.​saber.​juyo_form

Juyo Form
60sinstantany600100%

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​npc.​ability.​force.​force_leap

Force Leap
30sinstant8-30 m500100%

Whirling Assault

Hits enemies within melee range inflicting moderate damage to each.

FQN: abl.​npc.​ability.​saber.​whirling_assault

Whirling Assault
20sinstant4 m200100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_alien_non_h25_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h09_s
        facepainttattoo_human_non_bh08_u
          Body details
          SlotDetails
          chestchest_robe07_bms_archetype
          • + chest_robe07_bms_med_sw_a18_loin
          • + chest_robe07_bms_med_sw_a18_chest
          • + chest_robe07_bms_med_sw_a18_arm
          • + chest_robe07_bms_med_sw_a18_hoodup
          • Material: chest_robe07_med_sw_a18c01_u
          bracerbracer_short_bms_archetype
          • Material: bracer_short_med_sw_a18c01_u
          handhand_glove_bms_archetype
          • + hand_glove_bms_med_sw_a18_forearm
          • Material: hand_glove_med_sw_a18c01_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_med_sw_a18_front
          • Material: waist_belt_med_sw_a18c01_u
          legleg_pant_bms_archetype
          • Material: leg_pant_med_sw_a18c01_u
          bootboot_tall_bms_archetype
          • Material: boot_tall_med_sw_a18c01_u