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  2. daily_area
  3. ord_mantell
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  6. boss
  7. quest_3
  8. hidden_chain_captain
Portrait

Hidden Chain Captain

Level 80 | Elite | Ranged


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Flame Jets

FQN: abl.​daily_area.​ord_mantell.​story.​shared.​quest_3_captain.​flame_jets

Flame Jets
15m 0s2s castany900100%

[grapple]

FQN: abl.​daily_area.​ord_mantell.​story.​shared.​quest_3_captain.​grapple

[grapple]
20sinstantany800100%

Explosive Round

Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.

FQN: abl.​npc.​ability.​rifle.​explosive_round_ground_target

Explosive Round
6s2s cast30 m500100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
faceface_bhhelmet55_bmn_archetype
  • + face_bhhelmet55_bmn_bh_a21_head
  • Material: face_bhhelmet55_heavy_bh_a21c01_u
Body details
SlotDetails
chestchest_invisible_bmn_archetype
  • + chest_invisible_bmn_heavy_bh_a21_body
  • Material: chest_invisible_heavy_bh_a21c01_u
bracerbracer_invisible_bmn_archetype
  • + bracer_invisible_bmn_heavy_bh_a21_guard
  • Material: bracer_invisible_heavy_bh_a21c01_u
handhand_invisible_bmn_archetype
  • + hand_invisible_bmn_heavy_bh_a21_cover
  • Material: hand_invisible_heavy_bh_a21c01_u
waistwaist_belt02_bmn_archetype
  • + waist_belt02_bmn_heavy_bh_a21_belt
  • + waist_belt02_bmn_heavy_bh_a21_side
  • Material: waist_belt02_heavy_bh_a21c01_u
legleg_invisible_bmn_archetype
  • + leg_invisible_bmn_heavy_bh_a21_lower
  • Material: leg_invisible_heavy_bh_a21c01_u
bootboot_tall04_bmn_archetype
  • + boot_tall04_bmn_heavy_bh_a21_shinguard
  • Material: boot_tall04_heavy_bh_a21c01_u
All NPCs with this appearance (10)
3D model
Facial details
SlotDetails
faceface_bhhelmet55_bfn_archetype
  • Material: face_bhhelmet55_heavy_bh_a21c01_u
Body details
SlotDetails
chestchest_invisible_bfn_archetype
  • + chest_invisible_bfn_heavy_bh_a21_body
  • Material: chest_invisible_heavy_bh_a21c01_u
bracerbracer_invisible_bfn_archetype
  • + bracer_invisible_bfn_heavy_bh_a21_guard
  • Material: bracer_invisible_heavy_bh_a21c01_u
handhand_invisible_bfn_archetype
  • + hand_invisible_bfn_heavy_bh_a21_cover
  • Material: hand_invisible_heavy_bh_a21c01_u
waistwaist_belt02_bfn_archetype
  • + waist_belt02_bfn_heavy_bh_a21_belt
  • + waist_belt02_bfn_heavy_bh_a21_side
  • Material: waist_belt02_heavy_bh_a21c01_u
legleg_invisible_bfn_archetype
  • + leg_invisible_bfn_heavy_bh_a21_lower
  • Material: leg_invisible_heavy_bh_a21c01_u
bootboot_tall04_bfn_archetype
  • + boot_tall04_bfn_heavy_bh_a21_shinguard
  • Material: boot_tall04_heavy_bh_a21c01_u
All NPCs with this appearance (12)