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Portrait

High Roller

Level 20 | Standard | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a01
  • Material: head_human_bmn_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet06_bmn_archetype
  • + face_gehelmet06_bmn_light_ge_a22_top
  • Material: face_gehelmet06_light_ge_a22noble03_u
hair
(one of 2)
hair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
hair_human_bmn_non_a18
  • Material: hair_human_non_a18_v01_m
facehair
(one of 2)
[no archetype]
  • + 1312099 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 2)
 skincolor_human_non_h03_p
     skincolor_human_non_h08_p
      haircolor
      (one of 2)
       haircolor_human_non_h06_p
         haircolor_human_non_h11_p
          eyecolor
           eyecolor_human_non_h02_s
            complexioncomp_human_non_c04_m
              ageage_non_non_mid01_m
                Body details
                SlotDetails
                chestchest_robe01_bmn_archetype
                • + chest_robe01_bmn_light_ge_a22_collar
                • + chest_robe01_bmn_light_ge_a22_shld
                • + chest_robe01_bmn_light_ge_a22_sash
                • Material: chest_robe01_light_ge_a22noble03_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_light_ge_a22noble03_u_v01
                handhand_glove_bmn_archetype
                • + hand_glove_bmn_light_ge_a22_cuff
                • Material: hand_glove_light_ge_a22noble03_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_light_ge_a22_front
                • + waist_belt_bmn_light_ge_a22_back
                • Material: waist_belt_light_ge_a22noble03_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_light_ge_a22noble03_m_v01
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_light_ge_a22_strap
                • Material: boot_tall_light_ge_a22noble03_u
                All NPCs with this appearance (3)