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Portrait

Imperial Weapons Guard

Level 55 | Standard | Demo Trooper


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Explosive Round

Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.

FQN: abl.​npc.​ability.​rifle.​explosive_round_ground_target

Explosive Round
6s2s cast30 m1000100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Rifle Shot
3sinstant30 m010%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 1193932128360335516

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet11_bmn_archetype
  • Material: face_gehelmet11_med_ge_a09impsoldier05_u
hairhair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
skincolor
 skincolor_human_non_h32_p
    haircolor
     haircolor_human_non_h11_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c05_m
          Body details
          SlotDetails
          chestchest_armor01_bmn_archetype
          • + chest_armor01_bmn_med_ge_a11_loin
          • Material: chest_armor_heavy_ge_a11impheavy02_m
          bracerbracer_tall_bmn_archetype
          • Material: bracer_tall_heavy_ge_mtx25cassus01_u_v01
          handhand_glove_bmn_archetype
          • + hand_glove_bmn_med_ge_a11_forearm
          • Material: hand_glove_heavy_ge_a11impheavy06_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_ge_mtx04_front
          • + waist_belt_bmn_heavy_ge_mtx04_back
          • Material: waist_belt_heavy_ge_mtx04sithtrooper02_u
          legleg_armor02_bmn_archetype
          • Material: leg_armor02_heavy_ge_a11impheavy01_m_v01
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_heavy_ge_mtx04_cover
          • Material: boot_tall_heavy_ge_mtx04sithtrooper02_u