1. NPCs
  2. event
  3. rakghoul
  4. tunnels
  5. mob
  6. tatooine
  7. infected_mandalorian
Portrait

Infected Mandalorian

Level 1-75 | Elite | Mercenary Commander


Attributes

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rail Shot

FQN: abl.​npc.​ability.​tech.​rail_shot_random_boss4

Rail Shot
15sinstant30 m100100%

Infected Attack

FQN: abl.​event.​rakghoul.​infected_attack

Infected Attack
5s1s cast4 m100100%

Explosive Probe

FQN: abl.​npc.​ability.​tech.​explosive_probe

Explosive Probe
30sinstant30 m70100%

Unload

Fire both blasters at a high rate of fire for 3 seconds.

FQN: abl.​npc.​ability.​pistol.​unload

Unload
10s3s channel30 m50100%

Heatseeker Missiles

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Heatseeker Missiles
15sinstant30 m25100%

Electro Dart

FQN: abl.​npc.​ability.​tech.​electro_dart_random_boss4

Electro Dart
20sinstant30 m20100%

Artillery

FQN: abl.​npc.​ability.​tech.​artillary

Artillery
20s3s cast30 m15100%

Charged Blast

Fire three powerful blasts at your target.

FQN: abl.​npc.​ability.​pistol.​burst

Charged Blast
6s1.5s cast30 m5100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4282593587422861087

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a01
  • Material: head_human_infected_a01c01_f
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
facehair[empty]
skincolor
 skincolor_human_non_h36_p
    haircolor
     haircolor_human_non_h15_p
      eyecolor[empty]
      complexion[empty]
      agescar_human_non_c02_u
        Body details
        SlotDetails
        chestchest_armor01_bfs_archetype
        • + chest_armor01_bfs_heavy_bh_a02_back
        • + chest_armor01_bfs_heavy_bh_a02_arm
        • Material: chest_armor01_heavy_ge_a24mandalorian03_u
        bracerbracer_short_bfs_archetype
        • Material: bracer_short_heavy_ge_a24mandalorian03_u_v01
        handhand_gauntlet_bfs_archetype
        • + hand_gauntlet_bfs_heavy_bh_a02_forearm
        • Material: hand_gauntlet_heavy_ge_a24mandalorian03_u
        waistwaist_belt_bfs_archetype
        • + waist_belt_bfs_heavy_bh_a02_back
        • + waist_belt_bfs_heavy_bh_a02_sling
        • + waist_belt_bfs_heavy_bh_a02_front
        • Material: waist_belt_heavy_ge_a24mandalorian03_u
        legleg_armor01_bfs_archetype
        • Material: leg_armor01_heavy_ge_a24mandalorian03_f_v01
        bootboot_tall_bfs_archetype
        • + boot_tall_bfs_heavy_bh_a02_shin
        • Material: boot_tall_heavy_ge_a24mandalorian03_u