1. NPCs
  2. location
  3. coruscant
  4. mob
  5. humanoid
  6. republic
  7. jedi_attache
Portrait

Jedi Attache

Level 20 | Strong | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 8405827855488151436

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_african_a01
  • Material: head_human_bmn_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a02
  • Material: head_human_bmn_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a03
  • Material: head_human_bmn_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a04
  • Material: head_human_bmn_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 7)
hair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a04
  • + hair_human_bmn_non_a04_length
  • + hair_human_bmn_non_a04_longlength
  • Material: hair_human_non_a04_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a10
  • + 1265024 – not found
  • Material: hair_human_non_a10_v01_m
hair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
hair_human_bmn_non_a13
  • + hair_human_bmn_non_a13_ponytail
  • Material: hair_human_non_a13_v01_m
hair_human_bmn_non_a14_main
  • Material: hair_human_non_a14_v01_m
facehair
(one of 4)
[no archetype]
  • + 1143515 – not found
  • + 1312099 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + 1156667 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + 1143515 – not found
  • + 1312099 – not found
  • + 1143514 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 4)
[empty]
 skincolor_human_non_h01_p
     skincolor_human_non_h03_p
       skincolor_human_non_h02_p
        haircolor
        (one of 4)
         haircolor_human_non_h06_p
           haircolor_human_non_h14_p
             haircolor_human_non_h10_p
               haircolor_human_non_h01_p
                eyecolor
                (one of 3)
                 eyecolor_human_non_h02_s
                   eyecolor_human_non_h05_s
                     eyecolor_human_non_h04_s
                      complexion
                      (one of 4)
                      comp_human_non_c20_m
                        comp_human_non_c07_m
                          comp_human_non_c21_m
                            comp_human_non_c28_m
                              age
                              (one of 2)
                              age_non_non_mid01_m
                                [empty]
                                Body details
                                SlotDetails
                                chestchest_baggy_bmn_archetype
                                • + chest_baggy_bmn_med_jk_a05_loincloth
                                • Material: chest_baggy_med_jk_a05c01_m
                                bracerbracer_short_bmn_archetype
                                • Material: bracer_short_med_jk_a05c01_u_v02
                                handhand_gauntlet_bmn_archetype
                                • Material: hand_gauntlet_med_jk_a05c01_u
                                waistwaist_belt_bmn_archetype
                                • + waist_belt_bmn_med_jk_a05_front
                                • Material: waist_belt_med_jk_a05c01_u
                                legleg_pant_bmn_archetype
                                • Material: leg_pant_med_jk_a05c01_m_v01
                                bootboot_tall_bmn_archetype
                                • + boot_tall_bmn_med_jk_a05_shin
                                • Material: boot_tall_med_jk_a05c01_u
                                All NPCs with this appearance (2)