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Portrait

Jedi Master

Level 70 | Champion | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (15)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Whirling Assault

Hits enemies within melee range inflicting moderate damage to each.

FQN: abl.​npc.​ability.​saber.​whirling_assault

Whirling Assault
20sinstant4 m100100%

Force Potency

Grants 3 charges of Force Potency, which increases your force critical chance by 60%. Each time a force ability crits, you lose 1 charge. Lasts up to 20 seconds.

FQN: abl.​npc.​ability.​force.​force_potency

Force Potency
45sinstantany10030%

Project Storm

Channels multiple projects at the target.

FQN: abl.​npc.​ability.​force.​project_storm

Project Storm
20s5s channel30 m100100%

Overhead Slash

Acrobatic melee attack that does high damage to a single target.

FQN: abl.​npc.​ability.​saber.​overhead_slash

Overhead Slash
9sinstant4 m100100%

Force Slow

Deals kinetic damage and slows the target's movement speed by 50% for 6 seconds. NOTE - Balanced for a Caster NPCs, due to the length of the snare.

FQN: abl.​npc.​ability.​force.​force_slow

Force Slow
15sinstant30 m100100%

Shockwave

Deals moderate kinetic damage and knocks back all enemies within 8 meters. NOTE - Balanced for Caster NPCs

FQN: abl.​npc.​ability.​force.​shockwave

Shockwave
30sinstant4 m100100%

Force Kick

Hits the target with a Force-enhanced kick, dealing moderate damage, sending them flying away from the caster, and knocking them down for 2 seconds. Activates when caster is at 90% health, so the combat doesn't start with it.

FQN: abl.​npc.​ability.​force.​force_kick_knockback

Force Kick
30sinstant4 m100100%

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​npc.​ability.​force.​force_leap

Force Leap
30sinstant8-30 m100100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m100100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 13416628972105513493

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_cathar_bms_non_a07
  • Material: head_cathar_bms_non_a07c01
  • Eye material: eye_cathar_non_a01c01_m
  • Skin color is hued into slot: 0
faceface_jkcirclet02_bms_archetype
  • + face_jkcirclet02_bms_jk_h04_circle
  • Material: face_jkcirclet02_jk_h03c01_u
hairhair_cathar_bms_non_a06
  • Material: hair_cathar_non_a06_v01_m
facehair[no archetype]
  • + facehair_cathar_bms_non_a01_chops
  • Material: facehair_human_non_a01_v01_m
skincolor
 skincolor_cathar_non_h07_p
    facepaintpattern_cathar_non_c02_u
      Body details
      SlotDetails
      chestchest_trenchtight_bms_archetype
      • Material: chest_trenchtight_heavy_ge_a05reptrooper01_m
      bracerbracer_short_bms_archetype
      • Material: bracer_short_med_jw_tier_a04c01_u_v02
      handhand_glove_bms_archetype
      • + hand_glove_bms_heavy_sw_a13_forearm
      • Material: hand_glove_heavy_sw_a13c01_u
      waistwaist_belt_bms_archetype
      • + waist_belt_bms_med_jk_a08_front
      • + waist_belt_bms_med_jk_a08_back
      • Material: waist_belt_med_jk_a08c01_u
      legleg_skirt_bms_archetype
      • Material: leg_skirt_light_sw_a03c06_u_v02
      bootboot_tall_bms_archetype
      • + boot_tall_bms_med_jk_a08_shin
      • Material: boot_tall_med_jk_a08c01_u
      All NPCs with this appearance (3)