1. NPCs
  2. flashpoint
  3. nathema
  4. trash
  5. voreclaw
Portrait

Juvenile Voreclaw

Level 70 | Standard | Melee


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (3)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[voreclaw_add_melee_flurry]

FQN: abl.​flashpoint.​nathema.​boss.​boss1.​voreclaw_add_melee_flurry

[voreclaw_add_melee_flurry]
1.5sinstant13 m10100%

Maul

FQN: abl.​creature.​rakghoul.​rakghoul_default_special_attack

Maul
4.5sinstant4 m065%

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​rakghoul_melee

Melee Attack
1.5sinstant4 m080%

Interaction

Loot information

Loot package: 17745302300889068221, 10662053160951817708

Metadata

Appearance

3D model
Details
SlotDetails
creaturerakghoul_voreclaw_a01
  • Material: rakghoul_voreclaw_a01_v01
All NPCs with this appearance (5)