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Portrait

Lord Anril <Sith Lord>

Level 75 | Champion | Melee


Attributes

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (16)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

Ravage

Performs a series of lightsaber attacks that deal <<1>> weapon damage. Strikes with both weapons if dual wielding.

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​ravage

Ravage
8sinstant4 m1, 2, 3900100%

Saber Throw

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​saber_throw

Saber Throw
13sinstant100 m1, 2, 3800100%

Soaring Smash

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​leaping_smash

Soaring Smash
20sinstant30 m1, 2, 3700100%

Reinforcements

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​trigger_80_call_reinforcements

Reinforcements
60m 0sinstant100 m1500100%

Flurry

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​flurry

Flurry
2sinstant6 m1, 2, 310100%

Force Storm

Calls down a force storm over the target area, dealing high damage to all targets within. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect. Powerful storm on a long cooldown. Balanced assuming the player suffers 3 ticks of damage before leaving area.

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​force_storm

Force Storm
13s6s channel30 m2, 3650100%

Reinforcements

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​trigger_40_call_reinforcements

Reinforcements
60m 0sinstant100 m2500100%

Dark Side Shield

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​dark_shield

Dark Side Shield
5m 0sinstantany3850100%

Ground Strike

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​ground_strike

Ground Strike
13s3s cast5 m3600100%

Channel Manifestations

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​summon_manifestations

Channel Manifestations
60m 0sinstant100 m4900100%

[dark_shield_dispel]

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​dark_shield_dispel

[dark_shield_dispel]
noneinstantany4800100%

Interaction

Char ref: chr.lord_anril_uprising

Loot information

Loot package: 9085436323464632412

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bmn_non_a03
  • Material: head_bloodsith_bmn_non_a03c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swmask09_bmn_archetype
  • Material: face_swmask09_heavy_sw_mtx09c01_u
hairhair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
facehairfacehair_bloodsith_bmn_non_a02
  • Material: facehair_bloodsith_non_a02_v01_m
skincolor
 skincolor_sith_non_h03_p
    haircolor
     haircolor_sith_non_h01_p
      complexioncomp_sith_non_c02_u
        ageage_bloodsith_non_old01_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_heavy_sw_tier_a04_loin
          • + chest_tight_bmn_heavy_sw_tier_a04_shld
          • + chest_tight_bmn_heavy_sw_tier_a04_center
          • Material: chest_tight_heavy_sw_tier_a04c01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_sw_tier_a01c01_u_v01
          handhand_gauntlet_bmn_archetype
          • + hand_gauntlet_bmn_heavy_ge_a18_forearm
          • Material: hand_gauntlet_heavy_ge_a18mercenary02_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_sw_tier_a04_back
          • + waist_belt_bmn_heavy_sw_tier_a04_front
          • Material: waist_belt_heavy_sw_tier_a04c01_u
          legleg_armor02_bmn_archetype
          • Material: leg_armor02_heavy_sw_a07c04_m_v01
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_heavy_sw_mtx04_knee
          • Material: boot_tall_heavy_sw_mtx04c01_u
          All NPCs with this appearance (2)