1. NPCs
  2. operation
  3. yavin_4
  4. enemy
  5. difficulty_1
  6. boss
  7. companions
  8. mando_add
Portrait

Mandalorian Revanite

Level 60 | Elite | Loyal Revanite


Attributes

Passives (8)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Jet Charge

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​mando.​retarget_jet_charge

Jet Charge
15sinstant70 m90100%

[retarget_instant]

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​mando.​retarget_instant

[retarget_instant]
15sinstant70 m80100%

Death from Above

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​mando.​death_from_above

Death from Above
18s3s channel40 m60100%

Full Auto

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​mando.​full_auto

Full Auto
18s4s channel70 m40100%

Dual Shot

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​mando.​ranged_attack

Dual Shot
noneinstant40 m20100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet44_bmn_archetype
  • Material: face_gehelmet44_heavy_ge_mtx14ordo01_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_heavy_ge_mtx14_backpack
  • + chest_tight_bmn_heavy_ge_mtx14_shld
  • Material: chest_tight_heavy_ge_mtx14ordo01_u
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_heavy_ge_mtx14_forearm
  • Material: hand_gauntlet_heavy_ge_mtx14ordo01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_ge_mtx14_back
  • Material: waist_belt_heavy_ge_mtx14ordo01_u
legleg_armor03_bmn_archetype
  • Material: leg_armor03_heavy_ge_mtx14ordo01_u_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_ge_mtx14_shin
  • Material: boot_tall_heavy_ge_mtx14ordo01_u