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  9. boss_one
Portrait

Master Riilna <Jedi Empath>

Level 55 | Champion | Boss


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (15)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[logic_shield_75]

FQN: abl.​qtr.​flashpoint.​korriban.​republic.​boss.​boss_one.​logic_shield_75

[logic_shield_75]
2h 30m 0sinstantany999100%

[logic_shield_25]

FQN: abl.​qtr.​flashpoint.​korriban.​republic.​boss.​boss_one.​logic_shield_25

[logic_shield_25]
2h 30m 0sinstantany999100%

[summon_adds_caster]

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​boss_one.​summon_adds_caster

[summon_adds_caster]
30sinstantany999100%

[logic_shield_50]

FQN: abl.​qtr.​flashpoint.​korriban.​republic.​boss.​boss_one.​logic_shield_50

[logic_shield_50]
2h 30m 0sinstantany999100%

Force Pull

Pulls the target towards the caster. Interrupts any action the target is currently engaged in. Does not work against targets in cover.

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​boss_one.​force_pull

Force Pull
1.5sinstant29-60 m998100%

Telekinetic Throw

Hurls a volley of debris at the target, dealing high kinetic damage and slowing movement speed by 50%. Standard and weak targets are instead immobilized for the duration.

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​boss_one.​telekinetic_throw

Telekinetic Throw
20s4s channel30 m900100%

Forcequake

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​boss_one.​forcequake

Forcequake
30s6s channel30 m800100%

Mind Crush

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​boss_one.​mind_blast

Mind Crush
10s2s cast30 m700100%

Mass Project

Throws debris at the target, dealing kinetic damage.

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​boss_one.​mass_project_hard

Mass Project
12s1.5s cast30 m600100%

Disturbance

Fires a blast of telekinetic energy at the target, dealing moderate kinetic damage.

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​boss_one.​disturbance

Disturbance
1.5sinstant40 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 6150229652042669758, 11468944030261126884

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_cathar_bms_npc_a01
  • Material: head_cathar_bms_npc_a01_v01
  • Eye material: eye_cathar_bms_npc_a01_c01
hair
(one of 2)
hair_cathar_bms_npc_a01_base
  • Material: hair_cathar_bms_npc_a01_v01
hair_cathar_bms_npc_a01_base
  • + hair_cathar_bms_npc_a01_beard
  • Material: hair_cathar_bms_npc_a01_v01
Body details
SlotDetails
chestchest_robe01_bms_archetype
  • + chest_robe01_bms_light_jw_a06_loin
  • Material: chest_robe01_light_jw_a06c02_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_light_jw_a06c02_u_v02
handhand_gauntlet_bms_archetype
  • Material: hand_gauntlet_light_jw_a06c02_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_light_jw_a06_front
  • Material: waist_belt_light_jw_a06c02_u
legleg_skirt_bms_archetype
  • Material: leg_skirt_light_jw_a06c02_u_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_light_jw_a06_cuff
  • Material: boot_tall_light_jw_a06c02_u
All NPCs with this appearance (2)