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Portrait

Nolem Coe <Mantellian Separatist Commander>

Level 80 | Elite | Ranged


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m1000100%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m999100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Char ref: chr.ord_mantell_separatist_boss

Starts conversation: cnv.daily_area.ord_mantell.story.scene_09_separatists

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a05
  • Material: head_human_non_npc05_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehat02_bfn_archetype
  • Material: face_gehat02_med_ge_a40mercofficer01_f_v01
skincolor
 skincolor_human_non_h30_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c15_f
        ageage_non_non_none_u
          Body details
          SlotDetails
          chestchest_baggy_bfn_archetype
          • + chest_baggy_bfn_heavy_ge_a16_plate
          • Material: chest_baggy_heavy_ge_a16military07_f
          bracerbracer_short_bfn_archetype
          • Material: bracer_short_heavy_ge_a16military07_u_v02
          handhand_gauntlet_bfn_archetype
          • + hand_gauntlet_bfn_heavy_ge_a16_forearm
          • Material: hand_gauntlet_heavy_ge_a16military07_u
          waistwaist_belt_bfn_archetype
          • + waist_belt_bfn_heavy_ge_a16_front
          • + waist_belt_bfn_heavy_ge_a16_back
          • Material: waist_belt_heavy_ge_a16military07_u
          legleg_pant_bfn_archetype
          • Material: leg_pant_med_sm_a02c02_f_v01
          bootboot_tall_bfn_archetype
          • + boot_tall_bfn_heavy_ge_a16_shin
          • Material: boot_tall_heavy_ge_a16military07_u