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Portrait

Nova Blade Warden

Level 70 | Strong | Switchblade


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Flash Bang

FQN: abl.​npc.​ability.​tech.​flash_bang

Flash Bang
60sinstant4 m10100%

Holo Decoys

FQN: abl.​npc.​ability.​buff.​evasion_holo

Holo Decoys
3m 0sinstantany1100%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m0100%

Shiv

Stab the target with your energy blade for moderate damage.

FQN: abl.​npc.​ability.​tech.​shiv

Shiv
9sinstant4 m050%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 8709737850212092229

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_gammorean_bmf_non_a01
  • Material: head_gammorean_bmf_non_a01_v02
  • Eye material: eye_gammorean_non_a01_c01
faceface_smeye01_bmf_archetype
  • Material: face_smeye01_med_sm_a05c03_u
skincolor[empty]
complexion[empty]
Body details
SlotDetails
chestchest_jacket_bmf_archetype
  • + chest_jacket_bmf_med_sm_a02_collar
  • Material: chest_jacket_med_sm_a02c01_m
handhand_gloveskin02_bmf_archetype
  • Material: hand_gloveskin02_med_ge_mtx38naga01_u
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
waistwaist_belt_bmf_archetype
  • + waist_belt_bmf_med_sm_a02_sling
  • + waist_belt_bmf_med_sm_a02_back
  • Material: waist_belt_med_sm_a02c02_u
legleg_pant_bmf_archetype
  • Material: leg_pant_med_sm_a02c01_m_v02
bootboot_tall_bmf_archetype
  • + boot_tall_bmf_med_sm_a04_pouch
  • Material: boot_tall_med_sm_a04c02_u
All NPCs with this appearance (5)