1. NPCs
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. difficulty_2
  8. trash
  9. oasis_city
  10. operations_commander
Portrait

Operations Chief <Oasis Patrol Commander>

Level 55 | Champion | Mercenary


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Headshot

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​operations_commander.​headshot

Headshot
15sinstant30 m120100%

Take Portable Cover

Drops a portable cover generator, increasing your defense against targets in your cone of cover. Lasts 10 minutes.

FQN: abl.​npc.​ability.​tech.​take_portable_cover

Take Portable Cover
6sinstant30 m100100%

Terminate

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​operations_commander.​snipe_caster_knockdown

Terminate
40s3s cast30 m90100%

Flash Bang

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​operations_commander.​flash_bang

Flash Bang
30sinstant4 m60100%

Thermal Grenade

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​operations_commander.​thermal_grenade

Thermal Grenade
20sinstant7-70 m55100%

Mass Explosive Probe

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​operations_commander.​explosive_probe_cast

Mass Explosive Probe
30s2s castany50100%

Summon Rail Turrets

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​operations_commander.​summon_rail_turrets

Summon Rail Turrets
30s2s cast70 m40100%

Impulse

FQN: abl.​npc.​ability.​tech.​cover_pulse

Impulse
15sinstant6 m30100%

Rifle Shot

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​operations_commander.​rifle_shot

Rifle Shot
noneinstant70 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 382890413847291866, 7156556892659160613, 3377743838349997474, 1459698227352695515, 12783427796019289791

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmic01_bms_archetype
  • Material: face_spmic01_med_sp_a02c01_u
hairhair_human_bms_non_a10
  • Material: hair_human_non_a10_v01_m
Body details
SlotDetails
chestchest_armor01_bms_archetype
  • + chest_armor01_bms_heavy_bh_a02_shld
  • + chest_armor01_bms_heavy_bh_a02_arm
  • + chest_armor01_bms_heavy_bh_a02_back
  • Material: chest_armor01_heavy_ge_a24mandalorian04_u
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_bh_a01c02_u_v01
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_bh_a03_forearm
  • Material: hand_gauntlet_heavy_bh_a03c03_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_tr_a01_back
  • + waist_belt_bms_med_tr_a01_front
  • Material: waist_belt_med_ge_a01repsoldier03_u
legleg_armor01_bms_archetype
  • Material: leg_armor01_heavy_bh_a03c03_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_bh_a03_shin
  • Material: boot_tall_heavy_bh_a03c03_u
All NPCs with this appearance (4)