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Portrait

Prototype B-16 <Schism Collective Prototype>

Level 50 | Champion | Droid Prototype


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

Staff Slam

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ilum.​schism_prototype.​staff_slam

Staff Slam
noneinstant4 m1250100%

Targeting Lock

Mentor targets an enemy or position to attack.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ilum.​schism_prototype.​blade_shear_target

Targeting Lock
3sinstant50 m2500100%

Simulation Mode

While in simulation mode, the prototype is immobilized and invulnerable. The prototype also generates an aura of support for his allies.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ilum.​schism_prototype.​simulation_mode

Simulation Mode
40s1s cast30 m2400100%

Scan

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ilum.​schism_prototype.​flurry

Scan
noneinstant5 m2300100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Details
SlotDetails
creaturebmf_underworlddroid_a01
  • Material: bmf_underworlddroid_a01_v01
All NPCs with this appearance (80)