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Portrait

Ransomer

Level 42-44 | Strong | Hired Gun


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Jet Charge

FQN: abl.​npc.​ability.​tech.​jet_charge

Jet Charge
30sinstant8-30 m200100%

Rocket Punch

Close range gauntlet attack that does moderate damage.

FQN: abl.​npc.​ability.​tech.​rocket_punch

Rocket Punch
6sinstant4 m180100%

Jet Boost

FQN: abl.​npc.​ability.​tech.​jet_boost

Jet Boost
20sinstant4 m150100%

Sweeping Gunfire

FQN: abl.​npc.​ability.​pistol.​sweeping_gunfire

Sweeping Gunfire
15s4.5s channel30 m120100%

Electro Dart

FQN: abl.​npc.​ability.​tech.​electro_dart_random

Electro Dart
2m 0s4s cast30 m100100%

Death from Above

NPC Version of death from above

FQN: abl.​npc.​ability.​pistol.​death_from_above

Death from Above
30s3s channel30 m80100%

Heatseeker Missiles

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Heatseeker Missiles
15sinstant30 m20100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.ransomer

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a12
  • + hair_human_bmn_non_a12_back
  • Material: hair_human_non_a12_v01_m
skincolor
 skincolor_human_non_h29_p
    haircolor
     haircolor_human_non_h05_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c27_m
          agescar_human_non_c02_u
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_sp_a03_chest
            • + chest_tight_bmn_med_sp_a03_shld
            • Material: chest_tight_med_sp_a03c03_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_sp_a03c03_u_v01
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_med_sp_a03_forearm
            • Material: hand_glove_med_sp_a03c03_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_sp_a03_front
            • + waist_belt_bmn_med_sp_a03_back
            • Material: waist_belt_med_sp_a03c03_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_sp_a03c03_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_sp_a03_shin
            • Material: boot_tall_med_sp_a03c03_u
            All NPCs with this appearance (2)