1. NPCs
  2. exp
  3. 01
  4. makeb
  5. mob
  6. hub2
  7. shared
  8. poi047
  9. mob02
  10. standard_m_01
Portrait

Regulator Fighter

Level 54-55 | Standard | Bladesman


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a01
  • Material: head_human_bmn_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehat02_bmn_archetype
  • Material: face_gehat02_med_ge_a40mercofficer01_m_v01
facehair[no archetype]
  • + facehair_human_bmn_asian_sp_cyber01_glasses
  • Material: facehair_human_non_sp_cyber01_u
skincolor
 skincolor_human_non_h20_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c14_m
          Body details
          SlotDetails
          chestchest_jacket_bmn_archetype
          • + chest_jacket_bmn_med_ge_a40_collar
          • + chest_jacket_bmn_med_ge_a40_thigh
          • Material: chest_jacket_med_ge_a40mercofficer01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_med_ge_a40mercofficer01_u_v01
          handhand_naked_bmn_archetype
          • Material: hand_naked_asian_young_a01c01_bmn
          • Skin slot 0: hand_naked_asian_young_a01c01_bmn
          • Skin color is hued into slot: 0
          legleg_pant_bmn_archetype
          • Material: leg_pant_med_ge_a17military03_m_v02
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_med_ge_a02_cuff
          • Material: boot_tall_med_ge_a02repofficer01_u
          All NPCs with this appearance (8)