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Portrait

Republic Watchman

Level 55 | Standard | Holo Slicer


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Kick
12sinstant4 m70100%

Carbonite Aura

FQN: abl.​npc.​ability.​tech.​carbonize_aura

Carbonite Aura
20s5s channel15 m50100%

Kolto Shell

FQN: abl.​npc.​ability.​tech.​kolto_shell

Kolto Shell
30sinstant30 m50150%

Armor Melt

FQN: abl.​npc.​ability.​tech.​armor_melt

Armor Melt
15sinstant10 m30100%

Sundering Assault

Deals weapon damage and reduces the target's armor by 4%. Stacks up to 5 times.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Sundering Assault
4.5sinstant4 m30100%

Holo Decoys

FQN: abl.​npc.​ability.​buff.​evasion_holo

Holo Decoys
3m 0sinstantany1100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m0150%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 1193932128360335516

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet01_bmn_archetype
  • + face_trhelmet01_bmn_med_tr_a01_antenna
  • Material: face_gehelmet30_med_ge_a01repsoldier05_u
hairhair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
skincolor
 skincolor_human_non_h35_p
    haircolor
     haircolor_human_non_h02_p
      eyecolor
       eyecolor_human_non_h01_s
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • + chest_tight_bmn_med_tr_a01_collar
        • + chest_tight_bmn_med_tr_a01_pocket
        • Material: chest_tight_med_ge_a01repsoldier04_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_med_ge_a01repsoldier04_u_v02
        handhand_gauntlet_bmn_archetype
        • + hand_gauntlet_bmn_med_tr_a01_front
        • Material: hand_gauntlet_med_ge_a01repsoldier04_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_med_tr_a01_front
        • + waist_belt_bmn_med_tr_a01_back
        • Material: waist_belt_med_ge_a01repsoldier04_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_med_ge_a01repsoldier04_m_v02
        bootboot_tall_bmn_archetype
        • Material: boot_tall_med_ge_a01repsoldier04_u
        All NPCs with this appearance (4)