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  3. balmorra_republic
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  5. trooper
  6. den_of_thieves
  7. sergeant_tong
Portrait

Sergeant Tong

Level 35 | Strong | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Char ref: chr.sergeant_tong

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_asian_a03
  • Material: head_zabrakrep_bma_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bma_non_a03_base
  • + hair_zabrakrep_bma_non_a03_front
  • Material: hair_zabrakrep_asian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor[empty]
eyecolor[empty]
complexioncomp_zabrak_non_c25_m
    facepainttattoo_zabrak_non_good02_u
      Body details
      SlotDetails
      chestchest_tight_bma_archetype
      • + chest_tight_bma_heavy_tr_a02_plate
      • + chest_tight_bma_heavy_tr_a02_back
      • + chest_tight_bma_heavy_tr_a02_shld
      • Material: chest_tight_heavy_ge_a03reptrooper02_m
      bracerbracer_short_bma_archetype
      • Material: bracer_short_heavy_ge_a03reptrooper02_u_v02
      handhand_glove_bma_archetype
      • + hand_glove_bma_heavy_tr_a02_bracer
      • Material: hand_glove_heavy_ge_a03reptrooper02_u
      waistwaist_belt_bma_archetype
      • + waist_belt_bma_heavy_tr_a02_front
      • + waist_belt_bma_heavy_tr_a02_back
      • Material: waist_belt_heavy_ge_a03reptrooper02_u
      legleg_armor02_bma_archetype
      • Material: leg_armor02_heavy_ge_a03reptrooper02_m_v02
      bootboot_tall_bma_archetype
      • + boot_tall_bma_heavy_tr_a02_shin
      • Material: boot_tall_heavy_ge_a03reptrooper02_u