1. NPCs
  2. exp
  3. seasons
  4. 02_uprisings
  5. ord
  6. encounter_1
  7. sith_acolyte_2
Portrait

Sith Adept

Level 70 | Standard | Melee


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m500100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_1.​minions.​melee_flurry

Melee Attack
noneinstant4 m100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
[empty]
[empty]
[empty]
[empty]
faceface_swmask04_bmn_archetype
  • Material: face_swmask04_med_sw_a02c03_u
hair
(one of 4)
[empty]
[empty]
[empty]
[empty]
skincolor
(one of 4)
 skincolor_human_non_h13_p
     skincolor_human_non_h14_p
       skincolor_human_non_h15_p
         skincolor_human_non_h16_p
          haircolor
          (one of 4)
           haircolor_human_non_h06_p
             haircolor_human_non_h14_p
               haircolor_human_non_h10_p
                 haircolor_human_non_h01_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    [empty]
                    [empty]
                    [empty]
                    [empty]
                    facepaint
                    (one of 3)
                    [empty]
                    [empty]
                    [empty]
                    Body details
                    SlotDetails
                    chestchest_robe02_bmn_archetype
                    • + chest_robe02_bmn_med_sw_a02_hooddown
                    • Material: chest_robe02_med_sw_a02c05_m
                    bracerbracer_short_bmn_archetype
                    • Material: bracer_short_med_sw_a04c02_u_v01
                    handhand_gauntlet_bmn_archetype
                    • + hand_gauntlet_bmn_med_sw_a04_forearm
                    • Material: hand_gauntlet_med_sw_a04c02_u
                    waistwaist_belt_bmn_archetype
                    • + waist_belt_bmn_med_sw_a04_front
                    • + waist_belt_bmn_med_sw_a04_back
                    • Material: waist_belt_med_sw_a04c02_u
                    legleg_pant_bmn_archetype
                    • Material: leg_pant_heavy_sw_vfx01c01_u
                    bootboot_thigh_bmn_archetype
                    • + boot_thigh_bmn_med_sw_a04_knee
                    • Material: boot_thigh_med_sw_a04c02_u
                    All NPCs with this appearance (2)