1. NPCs
  2. qtr
  3. 1x2
  4. flashpoint
  5. lost_island
  6. enemy
  7. difficulty_2
  8. boss
  9. battledroid
  10. rakghoul
  11. rakghoul_01
Portrait

Subject Zero

Level 50 | Standard | Ranged


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[flurry_ranged_rakghoul_01]

FQN: abl.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​boss.​battledroid.​rakghoul.​difficulty_1.​flurry_ranged_rakghoul_01

[flurry_ranged_rakghoul_01]
noneinstant30 m1000100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_infected_a01c01
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_human_non_h29_p
    haircolor[empty]
    eyecolor
     eyecolor_sith_non_h03_s
      complexion[empty]
      age[empty]
      Body details
      SlotDetails
      chestchest_armor01_bms_archetype
      • Material: chest_armor01_heavy_tr_a03c04_m
      bracerbracer_short_bms_archetype
      • Material: bracer_short_med_ge_a20slave01_u_v02
      handhand_glove_bms_archetype
      • Material: hand_gauntlet_heavy_bh_a04c03_u
      waistwaist_belt_bms_archetype
      • Material: waist_belt_heavy_ge_a04reptrooper01_u
      legleg_armor01_bms_archetype
      • Material: leg_armor01_heavy_bh_a03c02_m_v01
      All NPCs with this appearance (2)