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Efficient Conversions

electronicplug

Efficient Conversions

Passive

Removes the energy cell cost of Concussion Charge, Concussive Round, Field Aid, and Cryo Grenade.

Data

Rank 1
AbilityStatChange

Cryo Grenade

Hurls a cryo grenade that freezes the target, dealing <<2>> energy damage and stunning it for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​trooper.​cryo_grenade

Cryo Grenade
Ability Energy Cost-1

Concussive Round

Fires a round at the target that knocks it out for up to <<1[%d seconds/%d second/%d seconds]>>. Non-player, non-standard and non-weak targets regenerate health rapidly while knocked out. Damage causes this effect to end prematurely.

FQN: abl.​trooper.​concussive_round

Concussive Round
Ability Energy Cost-1

Concussion Charge

Deals <<1>> elemental damage and pushes up to 8 nearby enemies back away from the Trooper. Targets have their movement speed reduced by 50% for <<2[%d seconds/%d second/%d seconds]>> after being knocked back.

FQN: abl.​trooper.​concussion_charge

Concussion Charge
Ability Energy Cost-1

Field Aid

Cleanses a friendly target of up to 2 negative tech or physical effects.

FQN: abl.​trooper.​field_aid

Field Aid
Ability Energy Cost-1

Metadata

Users

Used by
  • apc.trooper.commando.utility