FR_Talking
FR_Talking
FR_Use this to set an NPC to fire off a series of talking animations.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140911511861424869 |
Combat log ID: | 805997857734656 |
FQN: | abl. |
Star Wars name: | FR_Talking |
Autres langues: | [talking] DE_Talking |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [does not expire]
FR_TalkingSlot: Debuff Duration: passive On death: Effect is removed Tick rate: 5s # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141091652676447994 FQN: abl. test. cstrasz. talking/0/1 - Set Stack Limit
- 1
- When effect ticks the 1st time
Only when the following conditions are met:
- If TARGET has at least 0 of any effects from FR_Talking
FR_Talking
FR_Use this to set an NPC to fire off a series of talking animations.
FQN: abl.test.cstrasz.talking
Perform the following actions:
- Damage
- Damage Type = (int) 5
- Level Cap = (int) 0
- Amount Max = (float) 50
- Amount Min = (float) 50
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0 - Play appearance epp.
test. cstrasz. talk_motion_01
- 2
- When effect ticks the 2nd time
Only when the following conditions are met:
- If TARGET has at least 0 of any effects from FR_Talking
FR_Talking
FR_Use this to set an NPC to fire off a series of talking animations.
FQN: abl.test.cstrasz.talking
Perform the following actions:
- Damage
- Damage Type = (int) 5
- Level Cap = (int) 0
- Amount Max = (float) 50
- Amount Min = (float) 50
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0 - Play appearance epp.
test. cstrasz. talk_motion_02