Sonde antipersonnel
Sonde antipersonnel
Invoque une sonde qui empêche les attaquants de mêlée de s'approcher de trop près. Les ennemis qui s'approchent sont repoussés par une charge assommante puissante.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Heal |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140914072106539813 |
Combat log ID: | 2522455767777280 |
FQN: | abl. |
Star Wars name: | Sonde antipersonnel |
Autres langues: | proximity_probe Annäherungssonde |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [15s]
Sonde bouclier
Repousse les attaquants de mêlée avec une charge assommante puissante.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141069734290154066 Combat log ID: 2522455767777537 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. krel_ thak. hard. proximity_ probe/1/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. shield_probe. cast_instant - Dispel 1-99 effects from tags tag.abl.dispel_type.tech, tag.abl.dispel_type.physical, tag.abl.dispel_type.mental, tag.abl.dispel_type.force
- Add effect #4 to TARGET from CASTER
- 2
- When character takes damage (weapon mode Melee), not more than every 1s, delayed by 2s
Override target to:
- Attacker
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2
- Standard Health Percent Min = (float) 0,2
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [hidden] [0.25s]
Effect #2Slot: Buff Duration: 0.25s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.25s
- Max Duration = (time) 0.25s
Conditions: - Can only be called by other effects
Global ID: 16141073032825040251 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. krel_ thak. hard. proximity_ probe/1/2 - Set Duration
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 1 Tags: tag. abl. , tag.debuff. physics abl. debuff. break_ cover Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141071933313412812 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. krel_ thak. hard. proximity_ probe/1/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. shield_probe. tick - Ballistic Impulse, centered at caster, possibly knockdown, momentum = 2, 30° pitch, 0° yaw
- [hidden] [1s]
Effect #4Slot: Buff Duration: 1s On death: Effect is removed # occurrences: 0 Tags: tag. abl. utility. is_ aoe Hydra script: hyd. location. flashpoint. shared. ilum. multi. inst_ krel_ thak Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - <
- If TARGET is alive
- If TARGET is an enemy
- Can only be called by other effects
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 4m
Global ID: 16141066435755272013 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. krel_ thak. hard. proximity_ probe/1/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 45° pitch, 0° yaw
- Execute hydra hook enter_cover