1. Pouvoirs
  2. exp
  3. seasons
  4. 02
  5. ep_03
  6. boss
  7. boss_03
  8. invs_lightning

[invs_lightning]

[invs_lightning]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[invs_lightning]
2
choke
[invs_lightning]
3
[invs_lightning]
  • [hidden] [does not expire]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_03.boss_03.lightning_gtaoe.lightning_beam, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    chokeEffect #2

  • 1
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 2m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is any of 8-man VM, 16-man SM

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_03.boss_03.lightning_gtaoe.hit, dependent on calling effect
    • God Damage
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0,25
      - Standard Health Percent Min = (float) 0,24
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If difficulty is set to 8-man SM
        >

    Perform the following actions:

    • Play appearance epp.exp.seasons.02.ep_03.boss_03.lightning_gtaoe.hit, dependent on calling effect
    • God Damage
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0,15
      - Standard Health Percent Min = (float) 0,12