1. Pouvoirs
  2. flashpoint
  3. copero
  4. bonus_boss
  5. missile_attack

Choc et émerveillement

missilefan

Choc et émerveillement

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
missilefan
Choc et émerveillement
2
missilefan
Choc et émerveillement
  • [hidden] [does not expire]
    missilefanEffect #1

  • 1
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Play appearance epp.operation.yavin_4.boss.atst.targeted_missile_attack_v2, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
    • Play appearance epp.npc.utility.gtaoe_reticle.generic_red.scale_5m, dependent on calling effect
  • [hidden] [1s]
    missilefanEffect #2

  • 1
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If difficulty is any of 8-man SM, 16-man SM, 16-man VM
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If difficulty is set to 8-man VM
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,16
      - Standard Health Percent Min = (float) 0,14
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0