1. Pouvoirs
  2. placeables
  3. flashpoint
  4. star_fortress
  5. boss
  6. expert_boss
  7. teleport_to_tower

[teleport_to_tower]

[teleport_to_tower]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[teleport_to_tower]
2
[teleport_to_tower]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is one of these classes:
        - 16141170711935532310

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.placeables.flashpoint.star_fortress.boss.expert_boss.jetpack_to_tower, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • <
          • If CASTER is one of these classes:
            - 16141119516274073244
          OR
          • If CASTER is one of these classes:
            - 16141179471541245792
          OR
          • If CASTER is one of these classes:
            - 16140902893827567561
          OR
          • If CASTER is one of these classes:
            - 16141010271067846579
          >
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.placeables.flashpoint.star_fortress.boss.expert_boss.jump_to_tower, dependent on calling effect
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER is not one of these classes:
          - 16141170711935532310
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.placeables.flashpoint.star_fortress.boss.expert_boss.grapple_to_tower, dependent on calling effect
  • [hidden] [0.5s]
    Effect #2

  • 1
    • When effect ticks the 1st time

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.boss.expert_boss.itm_radiation_shield_impact, dependent on calling effect
  • 2
    • When effect ticks the 1st time

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Play appearance epp.flashpoint.star_fortress.boss.expert_boss.exh_sun_damage_grapple_pole, dependent on calling effect
    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,07
      - Threat Percent = (float) -1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0