1. Pouvoirs
  2. qtr
  3. flashpoint
  4. tython
  5. imperial
  6. boss
  7. commando
  8. orbital_strike_shielded

Frappe orbitale

orbitalbombardment

Frappe orbitale

Appelle en renfort les vaisseaux de guerre en orbite, infligeant <<1[$d point/$d point/$d points]>> de dégâts élémentaires pendant <<2[$d seconde/$d seconde/$d secondes]>> à tous les ennemis dans un rayon de 8 mètres autour de la zone ciblée. Les ennemis faibles et standard sont également renversés par le souffle des explosions.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
orbitalbombardment
Frappe orbitale
2
orbitalbombardment
Frappe orbitale
3
orbitalbombardment
Frappe orbitale
  • [hidden] [3s]
    orbitalbombardmentEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect ticks the 1st time

    Perform the following actions:

    • Play appearance epp.agent.orbital_strike.laser_explosion, dependent on calling effect
  • 3
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 7m

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,25
      - Standard Health Percent Min = (float) 0,25
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 4
    • When effect ticks the 1st time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 7m

    Only when the following conditions are met:

    Perform the following actions:

  • [hidden] [3s]
    orbitalbombardmentEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.player.gtaoe_reticle.republic.scale_8m_v2016, dependent on calling effect
  • [0s] [not displayed]
    orbitalbombardmentEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Play appearance epp.npc.ability.tech.orbital_bombardment.shake, dependent on calling effect