1. Pouvoirs
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. trash
  8. secret
  9. pull_in

Grappin

grapple

Grappin

Lance un grappin qui attire la cible vers le Chasseur de primes et génère une grande quantité d'animosité. Inutilisable sur les cibles à couvert.

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.1x6.raid.darvannis.enemy.difficulty_1.trash.secret.hateful_entity

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
grapple
Grappin
2
grapple
Grappin
  • [hidden] [0s] [not displayed]
    grappleEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 24
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​pvp.​pull_blocker
          Failure message: Cannot be used while in a safe zone.
        AND
        • If TARGET does not have 1 or more effects with the tag tag.​abl.​buff.​cover_bonuses
          Failure message: Cannot be used against a target in cover.
        AND
        • If TARGET is not in cover
          Failure message: Target is in cover.
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    grappleEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned ≤ 7m to melee distance of TARGET

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2, 30° pitch, -180° yaw
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned 7,01m to 15m to melee distance of TARGET

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 2,5, 30° pitch, -180° yaw
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned 15,1m to 20m to melee distance of TARGET

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3, 30° pitch, -180° yaw
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned 20,1m to 25m to melee distance of TARGET

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 3,5, 30° pitch, -180° yaw
  • 5
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER is positioned 25,1m to 50m to melee distance of TARGET

    Perform the following actions:

    • Ballistic Impulse, centered at caster, never knockdown, momentum = 4, 30° pitch, -180° yaw