1. Pouvoirs
  2. spvp
  3. missile
  4. proton_torpedoes
  5. on_fire

Torpille à protons

spvp_protontorpedoes

Torpille à protons

Tire une torpille à verrouillage longue portée qui inflige 800 points de dégâts directement à la coque de la cible, ignorant les boucliers et la réduction de dégâts, et 200 points de dégâts supplémentaires à la coque en 4 secondes.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
spvp_protontorpedoes
Torpille à protons
2
spvp_protontorpedoesCoque en fusion – Dégâts progressifs
  • [hidden] [0s]
    spvp_protontorpedoesEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 14
      - Travel Time = (time) 0s
    • Play appearance epp.spvp.missile.proton_torpedoes.missile_fire
  • 2
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 28
      - Travel Time = (time) 0s
    • Play appearance epp.spvp.missile.proton_torpedoes.missile_fire
  • 3
    • When projectile completed travel and hit target

    Perform the following actions:

    • SPVP Weapon Damage
      - Amount = (float) 0,8
    • Add effect #2 to TARGET from CASTER
  • [4s]
    spvp_protontorpedoesCoque en fusion
    Dégâts progressifs

  • 1
    • When effect ticks

    Perform the following actions:

    • SPVP Weapon Damage
      - Amount = (float) 0,05