Lance-missiles RH-1
Lance-missiles RH-1
Lance un missile RH-1.
Attributs
Type: | active |
Activation time: | 2s cast |
Target type: | Ground |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140975337887443869 |
Combat log ID: | 2265569478836224 |
FQN: | abl. |
Star Wars name: | Lance-missiles RH-1 |
Autres langues: | RH-1 Missile Launcher RH-1-Raketenwerfer |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 7m
Global ID: 16140995875376795264 FQN: abl. quest. location. open_ worlds. class. act_ 3. trooper. the_ battle_ of_ corellia. imperial_ missile_ launcher/0/1 - <
- 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 5,5
- Standard Health Percent Min = (float) 4,4
- Damage Modifier = (float) 0 - Add effect #4 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER, Combat Math Only
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 3,1
- Standard Health Percent Min = (float) 1,4
- Damage Modifier = (float) 0
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. debuff. break_ cover Conditions: - Can only be called by other effects
Global ID: 16140999173911677337 FQN: abl. quest. location. open_ worlds. class. act_ 3. trooper. the_ battle_ of_ corellia. imperial_ missile_ launcher/0/2 - 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at ground target, immediately knockdown, momentum = 1, 20° pitch, 0° yaw
- Add effect #3 to TARGET from CASTER
- [2s]
Renversement
Au sol. Incapacité d'agir.Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. debuff. knockdown Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Global ID: 16140998074400049958 Combat log ID: 2265569478836483 FQN: abl. quest. location. open_ worlds. class. act_ 3. trooper. the_ battle_ of_ corellia. imperial_ missile_ launcher/0/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectelectro_dart. electro_dart_stun_end
- [2s]
Lance-missiles RH-1Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. knockdown Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141001372934944319 FQN: abl. quest. location. open_ worlds. class. act_ 3. trooper. the_ battle_ of_ corellia. imperial_ missile_ launcher/0/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
bounty_hunter. , dependent on calling effectelectro_dart. electro_dart_loop
- [2s]
Lance-missiles RH-1Slot: Buff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 4s
Global ID: 16141000273423304780 FQN: abl. quest. location. open_ worlds. class. act_ 3. trooper. the_ battle_ of_ corellia. imperial_ missile_ launcher/0/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
quest. , dependent on calling effectlocation. open_worlds. act_1. bounty_hunter. the_mandalorian_killer. heavy_grenade_impact