1. Pouvoirs
  2. quest
  3. location
  4. open_worlds
  5. class
  6. act_1
  7. trooper
  8. the_shadow_fist
  9. shadow_fist_flamethrower

Lame thermique SF9-1

firebomb

Lame thermique SF9-1

Génère un jet de flammes concentré et extrêmement intense qui brûle rapidement la plupart des cibles.

Attributs

Conditions

Métadonnées

Users

Used by

    Related effects, buffs and debuffs

    Please click on an effect below to view its details.

    Ability activation
    1
    firebomb
    Lame thermique SF9-1
    2
    firebombLame thermique SF9-1 – En feu, incapacité d'agir !
    3
    firebomb
    Lame thermique SF9-1
    4
    firebomb
    Lame thermique SF9-1
    • [does not expire]
      firebombLame thermique SF9-1

    • 1
      • When effect is applied

      Perform the following actions:

      • Play appearance epp.quest.location.open_worlds.act_1.trooper.the_shadow_fist.shadow_fist_flamethrower
    • 2
      • When effect ticks (100% chance)
      • When effect is applied

      Override target to:

      • AoE Cone
        - AOE Include Phase Players = (bool) false
        - Max Targets = (int) 10
        - Direction = Forward
        - Sort Type = Closest
        - Distance = 7m
        - Angle = (float) 10

      Perform the following actions:

      • Add effect #2 to TARGET from TARGET
    • 3
      • Just before this effect is removed (100% chance)

      Perform the following actions:

      • Play appearance epp.trooper.full_auto.exit
    • [2s]
      firebombLame thermique SF9-1
      En feu, incapacité d'agir !

    • 1
      • When effect is applied

      Perform the following actions:

      • Play appearance epp.quest.location.open_worlds.act_1.trooper.the_shadow_fist.shadow_fist_flamethrower_target
      • Spell Damage
        - Disable Crit Roll = (bool) false
        - Damage Type = (int) 3
        - Slot = (int) 1
        - Spell Type = (int) 2
        - Level Cap = (int) 0
        - Amount Max = (float) 0
        - Amount Min = (float) 0
        - Amount Percent = (float) 0
        - Threat Percent = (float) 0
        - Standard Health Percent Max = (float) 0,5
        - Standard Health Percent Min = (float) 0,4
        - Amount Modifier Percent = (float) 0
        - Coefficient = (float) 1,3
        - Health Steal Percentage = (float) 0
        - Standard Rating Percent Min = (float) 0
        - Standard Rating Percent Max = (float) 0
    • [hidden] [4s]
      firebombEffect #3

    • 1
      • On Pre Damage Dealt
        - Tags = (string)
        - Damage Type = (int) 5
        - Weapon Mode = (int) 1
        - Spell Type = (int) 1
        - Proc Chance Percent = (float) 0
        - Rate Limit Interval = (time) 3s
        - Initial Delay = (time) 0s

      Only when the following conditions are met:

        • Can only be called by other effects

      Perform the following actions:

      • Immobilize but allow rotation
    • 2
      • When character takes damage, not more than every 5s

      Perform the following actions:

      • Add effect #4 to TARGET from TARGET
    • [4s]
      firebombLame thermique SF9-1

    • 1
      • When effect is applied

      Perform the following actions:

      • Stun the TARGET