1. Pouvoirs
  2. operation
  3. yavin_4
  4. enemy
  5. boss
  6. companions
  7. adds
  8. outlaw
  9. suppressing_fire

Tir de saturation

hailofBolts

Tir de saturation

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hailofBolts
Tir de saturation
2
8
hailofBolts
Tir de saturation
  • [hidden] [does not expire]
    hailofBoltsEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [does not expire]
    hailofBoltsEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
    • Play appearance epp.operation.yavin_4.boss.companions.adds.outlaw.suppressing_fire_cast_v2, dependent on calling effect
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.interrupt
  • 2
    • When effect ticks

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.yavin_4.boss.companions.adds.outlaw.blanketing_fire
  • 3
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 16
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 50m
      - Angle = (float) 20

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,064
      - Standard Health Percent Min = (float) 0,064
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
    • Play appearance epp.qtr.1x6.raid.darvannis.boss.warlords.human.cone_fire_impact
  • 4
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.trooper.hail_of_bolts.end, dependent on calling effect