1. Pouvoirs
  2. operation
  3. oricon
  4. fortress
  5. boss
  6. gate_puzzle
  7. npc
  8. dreadguard_mini_boss
  9. leap_at_target

Saut de Force

forceleap

Saut de Force

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceleap
Saut de Force
2
forceleap
Saut de Force
3
forceleap
Saut de Force
4
forceleap
Saut de Force
  • [0s] [not displayed]
    forceleapEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) true
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If CASTER is positioned ≤ 15m to melee distance of TARGET
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [1s]
    forceleapEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 5s
  • [hidden] [1s]
    forceleapEffect #3

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.jedi_knight.force_leap.force_leap, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
  • [hidden] [6s]
    forceleapEffect #4