1. Pouvoirs
  2. flashpoint
  3. rakata
  4. enemy
  5. boss
  6. commando
  7. leader
  8. dispense_adds

[dispense_adds]

[dispense_adds]

Attributs

Conditions

Métadonnées

Users

Used by
  • class.flashpoint.rakata.enemy.boss.commando.commando

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[dispense_adds]
2
[dispense_adds]
3
[dispense_adds]
4
[dispense_adds]
5
[dispense_adds]
6
[dispense_adds]
7
[dispense_adds]
8
[dispense_adds]
  • [hidden] [3s]
    Effect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has at least 2 effects with the tag tag.​abl.​generic.​tag_a

    Perform the following actions:

    • Execute hydra hook summon_adds
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER does not have 2 or more effects with the tag tag.​abl.​generic.​tag_a
        AND
        • If CASTER has an effect with the tag tag.​abl.​generic.​tag_a
        >

    Perform the following actions:

    • Execute hydra hook summon_adds_2
  • 3
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 80m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 4
    • When effect expires

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.generic.tag_a
    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) false
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [hidden] [0.4s]
    Effect #4

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Perform the following actions:

    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect ticks the 1st time

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​flashpoint.​rakata.​commando.​add_target

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 3
    • When effect ticks the 2nd time

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​flashpoint.​rakata.​commando.​add_target or tag.​abl.​flashpoint.​rakata.​commando.​add_target_b

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • 4
    • When effect ticks the 3rd time

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​flashpoint.​rakata.​commando.​add_target or tag.​abl.​flashpoint.​rakata.​commando.​add_target_b or tag.​abl.​flashpoint.​rakata.​commando.​add_target_c

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [hidden] [10s]
    Effect #5

  • [hidden] [10s]
    Effect #6

  • [hidden] [10s]
    Effect #7

  • [hidden] [10s]
    Effect #8