Échappatoire
Échappatoire
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 2.3.0 |
Global ID: | 16141018299686207228 |
Combat log ID: | 3271223186292736 |
FQN: | abl. |
Star Wars name: | Échappatoire |
Autres langues: | Escape Entkommen |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0.5s]
ÉchappatoireSlot: Buff Duration: 0.5s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. stealth
- Max Stack Count = (int) 1
Global ID: 16141064310430791126 FQN: abl. qtr. flashpoint. czerka. enemy. boss. rasmus. stealth/9/1 - Set Duration
- 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
agent. stealth. cast_instant
- [5s]
Échappatoire
Détection difficile.Slot: Buff Duration: 5s On death: Effect is removed Tick rate: 1s (5 ticks) # occurrences: 1 Tags: tag. abl. buff. stealth Hydra script: hyd. qtr. flashpoint. czerka. enemy. boss. rasmus. inst_ rasmus Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141063210919163803 FQN: abl. qtr. flashpoint. czerka. enemy. boss. rasmus. stealth/9/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Stun the TARGET
- Put TARGET into stealth
- Modify stat Niveau de furtivité amélioré, increase by 200
- Delay next ability by 5s (GCD)
- 2
- When effect ticks the 1st time
Perform the following actions:
- Execute hydra hook teleport
- 3
- Just before this effect is removed
Perform the following actions:
- Deactivate ability 16141085011603438878 – not found
- Play appearance epp.
agent. stealth. exit
- 4
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141062111407534408 FQN: abl. qtr. flashpoint. czerka. enemy. boss. rasmus. stealth/9/3 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0,99
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #4Slot: Buff Duration: instant # occurrences: 0 Initializers: - Set Reverse
- Is Reverse = (bool) true
Conditions: - Can only be called by other effects
Global ID: 16141061011895907133 FQN: abl. qtr. flashpoint. czerka. enemy. boss. rasmus. stealth/9/4 - Set Reverse
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 500 000
- Amount Min = (float) 500 000
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0