FR_Resurgence2
FR_Resurgence2
FR_Immediately heals a target for a moderate amount, then a moderate amount every 3 seconds for 9 seconds.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | Heal |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141035165628144564 |
Combat log ID: | 806612038057984 |
FQN: | abl. |
Star Wars name: | FR_Resurgence2 |
Autres langues: | [resurgence2] DE_Resurgence2 |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141108969880999680 FQN: abl. test. austin. resurgence2/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
test. austin. resurgence. cast - Heal the TARGET for 1*BonusHeal + (0,18 to 0,22)*StandardHealth, causing no threat
- [9s]
FR_Resurgence2Slot: Buff Duration: 9s On death: Effect is removed Tick rate: 3s (3 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9s
- Max Duration = (time) 0s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141112268415881961 FQN: abl. test. austin. resurgence2/0/2 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Heal the TARGET for 0,6*BonusHeal + (0,08 to 0,1)*StandardHealth, causing no threat