Rayon d'énergie amélioré
Rayon d'énergie amélioré
Attributs
Type: | active |
Activation time: | 6s channel |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16141038454964275596 |
Combat log ID: | 3431111933820928 |
FQN: | abl. |
Star Wars name: | Rayon d'énergie amélioré |
Autres langues: | High Energy Beam Hochenergiestrahl |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (6s) On death: Effect is removed Tick rate: 0.5s (12 ticks) # occurrences: 1 Tags: tag. abl. utility. is_ aoe Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140959355753017517 FQN: abl. exp. 02. yavin_ 4. world_ boss. high_ energy_ beam/8/1 - Set Stack Limit
- 1
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 24
- Sort Type = Closest
- Radius = 5.5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,1
- Standard Health Percent Min = (float) 0,1
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
exp. , dependent on calling effect02. yavin_4. world_boss. large_laser. target_persistance
- [hidden] [6s]
Effect #2Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 1 Hydra script: hyd. exp. 02. yavin_ 4. world_ boss. inst_ world_ boss Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140956057218136004 FQN: abl. exp. 02. yavin_ 4. world_ boss. high_ energy_ beam/8/2 - Set Duration
- 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Immobilize but allow rotation
- [10s]
Blindage fondu
Votre armure est réduite de 10 % par unité.Slot: Debuff Duration: 10s On death: Effect is removed Initial stacks: 1 Max stacks: 10 # occurrences: 1 Tags: tag. abl. exp. 02. yavin_ 4. world_ boss. tank_ swap Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140957156729763127 Combat log ID: 3431111933821196 FQN: abl. exp. 02. yavin_ 4. world_ boss. high_ energy_ beam/8/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Tags: tag.abl. exp. 02. yavin_ 4. world_ boss. tank_ swap
- 2
- When stacks of this effect increase
Perform the following actions:
- Modify stat Index d'armure, set to -10%