1. Pouvoirs
  2. qtr
  3. 1x2
  4. flashpoint
  5. lost_island
  6. enemy
  7. trash
  8. beach
  9. experiment_observation_probe
  10. scan_stealth

[scan_stealth]

sonicprobe

[scan_stealth]

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.1x2.flashpoint.lost_island.enemy.difficulty_1.trash.beach.experiment_observation_probe

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sonicprobe
[scan_stealth]
2
sonicprobe
[scan_stealth]
3
sonicprobeExpérience scannée – Expériences à proximité scannées.
4
sonicprobeScanné récemment – Scanné récemment par une sonde d'observation.
5
movementslowedFléchette tranquillisante – Vitesse de déplacement réduite.
6
sonicprobe
[scan_stealth]
7
sonicprobe
[scan_stealth]
8
sonicprobe
[scan_stealth]
9
sonicprobeScanné récemment – Scanné récemment par une sonde d'observation.
  • [0s] [not displayed]
    sonicprobeEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 25m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​buff.​is_detectable
        AND
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Play appearance epp.qtr.1x2.flashpoint.lost_island.trash.beach.experiment_observation_probe.stealth_scan.scan_friendly, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #7 to TARGET from CASTER
  • [0s] [not displayed]
    sonicprobeEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [4s]
    sonicprobeExpérience scannée
    Expériences à proximité scannées.

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • 2
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 25m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​buff.​revive_stealth
        AND
        • If TARGET has an effect with the tag tag.​abl.​buff.​stealth
        >

    Perform the following actions:

    • Play appearance epp.qtr.1x2.flashpoint.lost_island.trash.beach.experiment_observation_probe.stealth_scan.scan_enemy, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from TARGET
  • [10s]
    sonicprobeScanné récemment
    Scanné récemment par une sonde d'observation.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.npc.droid.probe_droid.toxic_dart.cast_instant, dependent on calling effect
  • 2
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [10s]
    movementslowedFléchette tranquillisante
    Vitesse de déplacement réduite.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%
  • [hidden] [1s]
    sonicprobeEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Taunt
      - Duration = (time) 1s
    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
  • [0s] [not displayed]
    sonicprobeEffect #7

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is not in combat
        AND
        • If TARGET != PRIMARY TARGET
        AND
        • If TARGET is alive
        AND
        • If TARGET is a friend of CASTER
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​qtr.​1x2.​flashpoint.​lost_island.​trash.​beach.​recently_scanned
        >

    Perform the following actions:

    • Add effect #8 to TARGET from CASTER
  • [hidden] [3s]
    sonicprobeEffect #8

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.qtr.1x2.flashpoint.lost_island.trash.beach.experiment_observation_probe.stealth_scan.scan_friendly, dependent on calling effect
    • Add effect #9 to TARGET from CASTER
  • [60s]
    sonicprobeScanné récemment
    Scanné récemment par une sonde d'observation.