Mode transformation en rakgoule
Mode transformation en rakgoule
Lokin reçoit l'ordre d'attirer l'attention de l'ennemi. Active le générateur de bouclier du partenaire, offrant une chance de déclenchement de bouclier de 20 %.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Category: | 16141062382819527172 |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141062382819527172 |
Combat log ID: | 1560984388894720 |
FQN: | abl. |
Star Wars name: | Mode transformation en rakgoule |
Autres langues: | Rakghoul Transformation Mode Rakghul-Verwandlungsmodus |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [does not expire]
Mode transformation en rakgoule
Provocation des ennemis dès que possible.Slot: Buff Duration: passive On death: Effect persists Tick rate: 30s # occurrences: 1 Tags: tag. abl. cc. taunt_ mode Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141038988207121532 FQN: abl. companion. class. melee_ tank. mode_ electroshock_ rakghoul/2/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. class. melee. electroshock_toggle_rakghoul - Modify stat Chance bouclier, increase by 0,2
- Modify stat Chance bouclier, increase by 0,2
- Modify stat [glance_chance], increase by 0,2
- Modify stat [glance_chance], increase by 0,2
- 2
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from ability 16141099889039518029 – not found
- Play appearance epp.
companion. class. melee. electroshock_toggle_rakghoul_end
- 3
- When effect is applied
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 0
- Sort Type = Closest
- Radius = 30m
Only when the following conditions are met:
- <
- If TARGET is in CASTER's group
- If TARGET != PRIMARY TARGET
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [30s]
Effect #2Slot: Other (not visible) Duration: 30s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141037888695494601 FQN: abl. companion. class. melee_ tank. mode_ electroshock_ rakghoul/2/2 - Set Duration
- 1
- When character takes damage, not more than every 10s
Override target to:
- Trigger Caster
Only when the following conditions are met:
- <
- If CASTER is in combat
- If TARGET is an enemy
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [5s]
Provocation
Obligation d'attaquer l'utilisateur.Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. taunt Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141036789183867162 Combat log ID: 1560984388894977 FQN: abl. companion. class. melee_ tank. mode_ electroshock_ rakghoul/2/3 - Set Duration
- 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectclass. melee. taunt
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
companion. , dependent on calling effectclass. melee. taunt_debuff - Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Taunt
- Duration = (time) 5s