Bouclier de Tyth
Bouclier de Tyth
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 6.0.0 |
Global ID: | 16141068264043278624 |
Combat log ID: | 4063180795936768 |
FQN: | abl. |
Star Wars name: | Bouclier de Tyth |
Autres langues: | Shield of Tyth Schild von Tyth |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set type to Positive, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141150196817289053 FQN: abl. exp. uprisings. rakata_ prime. landing. boss_ 2. shield_ passive/6/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Coût de pouvoir - Points d'action for effects from tag tag.
abl. , increase by 99utility. is_ basic_ attack - Modify stat Défense en mêlée, set to 35%
- Modify stat Défense à distance, set to 35%
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. final_platform. shield_equipped_loop
- 3
- Before NPC with this effect takes damage, not more than every 1s
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.flashpoint.star_fortress.expert_boss.final_platform.exarch_low_health
- If hitpoints of CASTER ≤ 40%
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is alive
- If TARGET is in combat
- Can only be called by other effects
Global ID: 16141153495352168996 FQN: abl. exp. uprisings. rakata_ prime. landing. boss_ 2. shield_ passive/6/2 - <
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.flashpoint.star_fortress.expert_boss.final_platform.prevent_block_anim
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. final_platform. shield_block_no_impact
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Delay next ability by 1s (GCD)
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. final_platform. shield_block_impact
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is alive
- If TARGET is in combat
- Can only be called by other effects
- If CASTER does not have 10 or more effects with the tag tag.abl.flashpoint.star_fortress.expert_boss.final_platform.shield_energy
Global ID: 16141152395840543987 FQN: abl. exp. uprisings. rakata_ prime. landing. boss_ 2. shield_ passive/6/3 - <
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.flashpoint.star_fortress.expert_boss.final_platform.shield_energy
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Tags: tag.abl. flashpoint. star_ fortress. expert_ boss. final_ platform. shield_ energy
- [does not expire]
Énergie cinétique stockée
Les attaques avec le bouclier de l'Exarque infligent des dégâts énergétiques réguliers supplémentaires.Slot: Buff Duration: passive On death: Effect is removed Initial stacks: 1 Max stacks: 10 # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. expert_ boss. final_ platform. shield_ energy Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If TARGET is in combat
- Can only be called by other effects
Global ID: 16141146898282398834 Combat log ID: 4063180795937100 FQN: abl. exp. uprisings. rakata_ prime. landing. boss_ 2. shield_ passive/6/4 - Set Stack Limit
- 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect
- [3.1s]
Énergie cinétique résiduelle (tous)
Dégâts énergétiques réguliers.Slot: Debuff Duration: 3.1s On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.dispel_ type. tech abl. , tag.debuff. damage_ over_ time abl. , tag.dispel_ type. physical abl. , tag.dispel_ type. mental abl. dispel_ type. force Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3.1s
- Max Duration = (time) 3.1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141145798770771457 Combat log ID: 4063180795937108 FQN: abl. exp. uprisings. rakata_ prime. landing. boss_ 2. shield_ passive/6/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. final_platform. shield_dot_target_loop
- 2
- When effect is applied
- When effect is refreshed
- When effect ticks
Perform the following actions:
- Play appearance epp.
flashpoint. , dependent on calling effectstar_fortress. boss. expert_boss. final_platform. shield_dot_target_tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,06
- Standard Health Percent Min = (float) 0,06
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
- When effect is refreshed
Override target to:
- Caster
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. flashpoint. star_ fortress. expert_ boss. final_ platform. shield_ energy
- [hidden] [does not expire]
Effect #6Slot: Other (not visible) Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. flashpoint. star_ fortress. expert_ boss. final_ platform. exarch_ low_ health Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141149097305659880 FQN: abl. exp. uprisings. rakata_ prime. landing. boss_ 2. shield_ passive/6/6 - 2
- When CASTER exits combat
Perform the following actions:
- Remove this effect