Génération d'agressivité (joueur)
Génération d'agressivité (joueur)
Oblige le joueur à susciter de l'agressivité sur un PNJ visé.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141069021567981492 |
Combat log ID: | 830114099101696 |
FQN: | abl. |
Star Wars name: | Génération d'agressivité (joueur) |
Autres langues: | Player Draw Aggro (Übersetzung fehlt) |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [3s]
Effect #1Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s
Global ID: 16140941558862107223 FQN: abl. quest. location. open_ worlds. generic. combat. player_ draw_ aggro/0/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 20
- Amount Min = (float) 10
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Damage
- Damage Type = (int) 5
- Level Cap = (int) 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0