[Hammer Shot]
[Hammer Shot]
Attributs
Type: | active |
Activation time: | instant |
Target type: | Any |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141075030396186833 |
Combat log ID: | 2534073654312960 |
FQN: | abl. |
Star Wars name: | [Hammer Shot] |
Autres langues: | Hammer Shot [Hammer Shot] |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. utility. is_ basic_ attack Conditions: - <
- If TARGET is an enemy
Failure message: No Target
- If CASTER has a ranged weapon equipped
- If TARGET is an enemy
Global ID: 16141119418113316545 FQN: abl. test. optimized. trooper. hammer_ shot/0/1 - <
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER does not have any effect with the tag tag.abl.trooper.ion_clip
- If CASTER does not have any effect with the tag tag.abl.trooper.plasma_clip
- If CASTER does not have any effect with the tag tag.abl.trooper.ap_clip
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 7
- Flurry Blows Max = (int) 7
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
trooper. hammer_shot_optimize. cast_regular
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.ap_clip
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 7
- Flurry Blows Max = (int) 7
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
trooper. hammer_shot_optimize. cast_ap
- 3
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.plasma_clip
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 7
- Flurry Blows Max = (int) 7
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
trooper. hammer_shot_optimize. cast_plasma
- 4
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.ion_clip
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 7
- Flurry Blows Max = (int) 7
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged - Play appearance epp.
trooper. hammer_shot_optimize. cast_ion
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. utility. is_ basic_ attack Conditions: - <
- If TARGET is an enemy
- If CASTER does not have a ranged weapon equipped
- If CASTER is positioned ≤ 4m to center of TARGET
Global ID: 16141122716648199080 FQN: abl. test. optimized. trooper. hammer_ shot/0/2 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flurry. npc. unarmed - Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 5
- Amount Modifier Fixed Min = (float) 1
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 1
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged