1. Pouvoirs
  2. test
  3. dcefaratti
  4. afterburn

[Afterburn]

[Afterburn]

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[Afterburn]
2
[Afterburn]
3
[Afterburn]
4
[Afterburn]
5
[Afterburn]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #2

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [2s]
    [Afterburn]

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.dcefaratti.player_communication.aoe_warning.circle.afterburn, dependent on calling effect
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.dcefaratti.player_communication.incoming_effect.focusedslash_damage, dependent on calling effect
  • 3
    • When effect expires

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,4
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #5 to TARGET from CASTER
  • [2s]
    [Afterburn]

  • 1
    • When effect expires

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If CASTER is alive

    Perform the following actions:

    • Ballistic To Target
      - Knockdown = (int) 1
      - Height = (float) 10
  • [3s]
    [Afterburn]

  • 1
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0