1. Pouvoirs
  2. test
  3. emmanuel
  4. jedi_knight
  5. force_leap

[Force Leap]

forceLeap

[Force Leap]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forceLeap
[Force Leap]
2
forceLeap
[Force Leap]
3
immobilized
Immobilized
  • [hidden] [0.6s]
    forceLeapEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Teleport To Target
    • Play appearance epp.jedi_knight.force_leap.force_leap
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect expires

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,091
      - Standard Health Percent Min = (float) 0,091
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -0,39
      - Coefficient = (float) 0,91
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • 3
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Restore 3 of TARGET's action points, causing no threat
  • [0s] [not displayed]
    forceLeapEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Interrupt ability and prevent usage for 1s
  • [2s]
    immobilized Immobilized

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation